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How to Build a Website: A guide to understanding the technologies that make up the modern internet.

Web Design and Applications - W3C

Specifically, I had good discussions related to:. Immersive Web Working Group Meeting. Timed Text Working Group Meeting.

Internationalization W3C has a mission to design technology that works across cultures and languages. Privacy The Web is a powerful tool for communications and transactions of all sorts. Math on the Web Mathematics and formula are used on the Web for business reports, education materials and scientific research.

News Updated Working Draft: Today, we go to Germany, where the Cocomore headquarters are located. The discussion was held with Alejandro Leiva, based in the Cocomore Spanish office in Seville, is the technical lead of mobile and emerging technologies, and with Christian Winter, Head of Frontend Development in Frankfurt, specialized in responsive Web design and the optimization of interactive Web applications for mobile devices.

Cocomore is an international agency for Marketing and IT services with employees at our head office in Frankfurt, and in Geneva and Seville. We are developing integrated communication and IT solutions with best practices in crossmedia, branding, CRM, marketing automation and e-commerce. Can you tell us more about cross-platform mobile applications you have worked on? Cocomore has extensive experience in the implementation of native and cross-platform apps.

What are your views on native vs Web apps? Ultimately, which considerations drive your choices between native or Web? Depending on the individual requirements, each of these applications can be a better choice. The same applies if a high level of integration in the operating system such as look and feel of the UI elements or interaction with other applications is required.


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Also if the app should be executable without an internet connection, the native app is a better fit. What is missing to do the interactive content from within the browser, rather than going through an hybrid app? There are various considerations that makes a browser-based approach less attractive: How do you deal with adapting the user interfaces of the apps across devices and platforms?

There are some issues when dealing with older Web views esp. As an SME, what are your needs in terms of Web standards? Which Web standard s are you waiting for specifically? The arrival of the Push API is very exciting for us! Clearly this will make the offering of browser-based content a lot more attractive to many of our customers, even for the simple mobile portal. Any other business related to mobile, Web and standards? We are an agency for marketing and IT.

We help our clients with state-of-the-art technology serving a marketing purpose. This can be CRM system implementation, Web and app development, e-commerce platform development, data management, social media and the like. A very big issue is the creation of interfaces in order to connect systems creating a technological ecosystem. Standards around communication interfaces between systems are a very important topic.

Being in a position to shape and apply standards is one of our motivations of being a W3C member. Hello, can you tell us more about your company and its business at a high level? UbiqWare is a startup focused on improving the ability of other software companies, mainly but not solely start-ups, to develop software.

More specifically, we help companies to: Create cross-platform solutions, including back-end, thus providing final users with access via the Web browser desktop, mobile and, in general, any form factor and mobile apps mainly based on Apache Cordova , but also applying native development when required ; Adopt agile methodologies that facilitate success in software projects, regardless of their complexity. For this, we use DevHaven, our solution for continuous integration and delivery with a special focus on cross-platform development, with initial support for Apache Cordova projects, and plans for Grails, native iOS, native Android and Web projects soon.

What is your experience in developing cross-platform mobile applications? We first collaborated with a Spanish startup on a cloud service to provide companies with a unified vision of their digital properties and general business performance by means of the integration of all their business metrics, Web analytics, campaigns and social media data in a single panel.

They work with quite a few well-known international companies from a variety of industries. We analysed the code of their Web app and created a much smoother version that was packaged as an Apache Cordova app for iPad, adding offline capabilities. Thanks to their Web development skills, they are creating a universal iOS version and an Android version, both for mobile and tablet devices. We are now starting another project improving the way in which they organize their code and software development methodology, trying to take them to a single codebase that finally generates Web apps and mobile apps.

This company is the first user of DevHaven, in its current internal stage. Support for a Web development company in mobile apps creation. They have designed Web sites and applications for public institutions or consulting companies. Development of a mobile video surveillance application for a company that provides video surveillance services for large companies.

One such company has started to complement their fixed video surveillance system with the use of a mobile application by their security guards. The first version of the application was developed for iPad, under a native development approach. An Android version for tablets is expected to be requested in the next months. This is a case in which performance suggested a native approach, due to the requirement to display several video sources as smoothly as possible while providing a UI with minimum response time. Mobile application to manage the balance associated to NFC bracelets used for digital payments, developed for one of the leaders in Spain in the field of digital payments.

It has been developed in Apache Cordova. What do you think about the gap between native and Web apps? When the guys in Nitobi, the original company who created PhoneGap later acquired by Adobe, were asked about the future of PhoneGap, they said the ideal situation would be that PhoneGap would no longer be required. They expected that the path leading to browsers having access to native features would continue, thus making the existence of tools such as PhoneGap contributed to the Apache Foundation as an open source later named Apache Cordova, which is the foundation to PhoneGap unnecessary.

Unfortunately, the expectations on Device APIs in Web browsers have not been fulfilled and there are many cases in which native development is required. Sometimes, completely using a native approach or by enhancing hybrid technologies with native plugins. Which platform you prefer to rely on: We rely on Web development, including hybrid development with Apache Cordova.

We only go for native if absolutely required, as you have seen in our experience in cross-platform development. How do the requests and needs from your customers affect your choices in this space? From the development point of view, customers with the sufficient technical knowledge to have an opinion about it, they would like that Web technologies allowed potentially any kind of project, as a means to code once and execute in as many platforms as possible and therefore reduce development and maintenance costs. Why on earth do you want to do this, anyway? I mean, you could just hire a professional.

You need a lot of free time. None of the pros are. Some specialize in one area. Some do a bit of everything. Welcome to the wonderful world of web design, newbie. Be prepared to screw up a lot, and remember to have fun! Read just enough to get started. Make your first, probably crappy, website.

Come back and read some more. There are a lot of external resources to read, a lot of concepts to wrap your head around. Most likely, neither will you. They code the designs after, or have someone else do it. I do, however, make an exception to that rule. With browser-based design, you can see exactly how the design works. This is especially true when it comes to responsive design. This means that the same website will look, and perhaps work, a bit differently on phones, tablets, and desktop computers.

Have you ever tried making at least three high-fidelity mockups of every page layout on your website? Browser-based design can make you a better designer. Happily this trend has declined in recent years. It also forces you to learn more about HTML. And, you learn a lot more about how the different browsers work. Before you ever open up a text editor and start typing, you need to understand some basic principles.

People who design in an image editor like Photoshop might design a website like this:. Literally every part of your design should be subject to change. The web itself is fluid and ever-changing. Websites are a bit like children, only they never grow up and leave home. The moment designers stop learning new things about web design is the moment they cease to be relevant.


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  • The Internet is all about relevance. There are also new apps, technologies, and tricks that can make your life and work easier. Remember what I said about being in this for the long haul? This is a part of what I was talking about. Really, you should never jump into any design work first, ever. This means text, photos, contact information, the works. You need it first. Avoid it if you can. I believe that, as much as possible, designers should try to use the real content for the site. They should do this even in their digital wire-frames. The rule to keep in mind is this: The design should be made to fit your content.

    Once spoken aloud, this seems like a no-brainer. It took me years to figure it out. Unless the website being built is, specifically, all about images, video, or audio, there will be a lot of text. Indeed, there might be a lot of text even in those cases. Text comments, text descriptions, text reviews, text arguments about the content in question.

    The Internet is mostly text. It stands to reason, therefore, that typography is the most important aesthetic design discipline to master. Good-looking text will take you far. Some people have smaller, much smaller, screens. Remember what I wrote above about responsive design?


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    • This is where it comes into play. Your website will need to adapt to screens ranging in size from three to forty inches wide. Others are browsing in different lighting than you, and their screens may be dim. Or, they might just have poor eyesight. This will mean that your design will need contrast, and lots of it. Those awesome, subtle differences in colors and shades will mean nothing to many users. Some people are using touch screens. These are usually the same people using small screens.

      As you test your designs with your own mobile devices, you may encounter other usability concerns to be addressed. Then there are the visually impaired. There are people who just use different browsers. People who use text-based browsers. I could go on, but the point is this: Lastly, remember to design for the sale. Remember, the way you use websites can be different from the way other people do it. What makes sense to you may not make sense to your users.

      Web designers at every level of skill level forget that from time to time, so be careful. Of course, there are resources that can help you get started, such as What is User Experience Design?

      How to Make a Website in 2018

      This comprehensive article by Smashing Magazine covers the basics of UX design, and includes a massive list of links to other resources. This is also a pretty good time to learn about wireframing. Wireframing is a process during which you might sketch out some very basic layout ideas on pen and paper first. Later on, you might use a desktop or tablet app to make a more detailed version of your layout.

      This process is an essential part of deciding, from the beginning, how your website will work. For a fast introduction to basic wireframing concepts, check out Using Wireframes to Streamline Your Development Process. Some would argue that you should learn to code your designs before you bother trying to make them look pretty. They might be right. Define inert templates with the template tag. Extend HTML by registering your custom elements. And bundle this all together in a simple reusable package using HTML5 imports.

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      WebRTC is a powerful new open-source project that seamlessly enables real-time communication RTC — baked right into modern web browsers. This means web developers can now incorporate video, voice and data sharing using peer-to-peer connectivity via simple JavaScript APIs, with no plugins or additional installs required. With over 10 years of experience building RTC apps using Flash Media Server, Lisa brings her perspective and enthusiasm for RTC to this rapidly emerging open source technology that is poised revolutionize how we communicate on the web.

      HTML5 gives us power beyond what we've had before through native APIs in the browser delivering rich media, realtime effects and communication. The syntax for using local storage and offline caching is simple, but the implementation details can easily leave you frustrated. Existing blog posts ignore the finer points of this nuanced API. For this course, we brought in W3C committee member Ben Schwarz to show us how it's done.

      In only an hour you'll learn about how to speed up the user experience for online and offline applications, basic syntax for caching files and data in the browser, browser tools and development workflow to help debugging and avoid frustration, how to steer around bugs, restrictions, and pitfalls, and how to use the Rails 3 asset pipeline with browser caching.

      Our advanced HTML5 tutorial topics include a deeper dive into building rich internet applications. You will learn how to apply many of the new features found within the HTML5 specs, such as WebSockets, geolocation and web storage, offline applications, and more. In Advanced HTML5 you learn to build native rich internet applications by taking advantage of features that: Learn to use HTML5 to persist data on the client using Web Storage local and session storage , the client-side object database known as IndexedDB and the in-browser file system.

      In this course you are introduced to each persistence medium and will learn to abstract away the complexities of using the raw APIs. Discussion of each technology also includes a "real-life" sample to demonstrate how you can use capabilities shown in this course in context of an application scenario. Be sure to only enter offer codes separated by line breaks and does not include commas. Opt in for the latest promotions and events. You may unsubscribe at any time.