The Crystal Skull Prophecy Book II : Midgame
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The player s that are going heavy agriculture need to interfere with the builders by clogging up the Tikal gear at certain points of the game, otherwise the resource heavy player will win every time. Also I find the so called "Uxmal gambit" to be optimal for every strategy including the skull strategy, assuming that you start off the game with enough food. It is such a strong opening move that I try to avoid it because it is so obvious and it just makes the game too easy.
All of your strategies include the tech track. I think this is a significant disadvantage to the flexibility of some of the strategies as going for max tech first means you're missing out on opportunities early in the game - mainly temple scoring and resources.
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I've scored with the architecture build. If you're putting the uninhibited score of resource building at , I'd say that an uninhibited crystal skull strategy is also about that level.
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Both seem to top out at around if the right monuments come out. If you win the game that was a good score. I've seen competitive games where the high score was in the 90's. The thing they all have in common is that the OP complains that someone has won a bunch of times, then after 10 posts or so it is eventually revealed that the scores have been in the sub 70 range.
When I first started playing on there I was frequently misclicking, some of them incredibly costly misclicks. I had a run of 3 or 4 games where my scores were utterly terrible but I was still winning. Does this mean the "misclick strategy" is worth pursuing? Clearly not - it probably just means my opponents were struggling with the interface as well. I agree that scores with no context are not a perfect indicator of how viable a particular strategy is, but just looking at whether you won or not has the exact same shortcomings plus some extra ones.
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I feel the same way when people post multiple scores of It's the "oh, I play against people who let me do whatever I want and don't try and block me or slow me down" strategy. Either that or I find a number of strategies discussing 2 player games. If that's so, it has to be understood that a 2 player game plays much, much different than a player game as, even with the dummy workers, competition for worker spots get's much more tricky and competitive. It's also easier to score higher in a 2 player game. Played with the current n1 on bga and watched some replays of him and he always goes for the ressource strategy, same goes for other top players from china.
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It seems like this is the way to go. I'm currently waiting for tribes and prophecies, which hopefully adds some new strategies. Maybe you've got a killer strategy that ignores the tech tracks completely - if so I'd love to hear about it! Or indeed any other strategy I haven't thought of yet Items in search results. Mobile Phone Accessories Other Books, Comics, Magazines Collectible Card Games Non-Sport Trading Cards 3.
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