Uncategorized

Escape or Die and The Emperor Must Die (Ninja Action Adventure Humor Series #3 and #4)

Assassin Spy Action Thriller Series 4. Strip and Torment of a Wife Combined Edition. The Collection 2 Stories The Demon Hunter Collection. Stories 1 to 4 Collection. The Insomnia Collection Stories Blade and Death Knight Combined Edition. Time To Die 2: Torment of a Wife. Bloody boxing at its limit! Chase Monk Political Thriller Series. Welcome to the Weird World.

It's the little things that can kill you! Trapped and Assassin Two Story Pack. Wilson Wilson Jack Series, Book 1. The Emperior must die! Fighter Real Ninja, Book 1. Capitalist Pigs The Terrorist Series. Come scrivere un'ottima recensione. La recensione deve essere di almeno 50 caratteri. Il titolo dovrebbe essere di almeno 4 caratteri. Il nome visualizzato deve essere lungo almeno 2 caratteri. Noi di Kobo ci assicuriamo che le recensioni pubblicate non contengano un linguaggio scurrile e sgradevole, spoiler o dati personali dei nostri recensori.

Hai inviato la seguente valutazione e recensione. Appena le avremo esaminate le pubblicheremo sul nostro sito. Altri titoli da considerare. Carrello Sarai trattato da vero VIP! Continua a fare acquisti. Prodotti non disponibili per l'acquisto. Non disponibile per l'acquisto. Martial arts that the practitioners of such used magic to employ. To set the very air on fire with a punch, or to turn their skin hard as diamonds. Three years of living his life as one of the citizens, those without power, and Ash has figured out how to survive.

With his adoptive family and a lot of persistence. His goals in life have become to give back to those who gave to him.

Announcements | Valiant Entertainment

Except Ash is about to get his life turned around again. Turned around and altered completely. A treasure that is going to change his destiny and give him another direction to go. If he wants it. Warning and minor spoiler: Read at your own risk. The story side of things is essentially slice of life.

You follow the main character MC as he lives in this Wuxia inspired, cultivation, world. He trains as a martial artist, seeks to help his adopted family, fights in tournaments, and gives just desserts to the arrogant pompous bullies. There are also some nice story arcs but I won't ruin them. On the game mechanic side, things are pretty light. There is a cultivation based progression system.

People increase their cultivation by levels, there is a distinct power curve for the MC, and eventually the MC even gets a game like UI to see people's health and qi levels. However, the progression system, and cultivation in general, isn't particularly deep or detailed. Cultivation levels are mostly used to differentiate the relative power levels of characters.

Cultivation in the novel, while the key way to increasing power, is among the least detailed of what I've read as Litrpg.

What are Rakuten Super Points?

The Divine Dungeon uses cultivation, but gives fine detail about specific steps and geometric patterns mana has to be shaped into and there are definite guided principles to that mana cultivation based on elemental affinities. The Ten Realms, also uses cultivation and there are whole long sections detailing the different techniques to cultivate the body and spirit. Including hardening organs, opening meridians, refining and condensing mana. In this novel, cultivation often amounts to mediating and imaging your Qi pool, then folding and condensing it until it can't any more.

Combat is the big highlight of the novel. The action is frenetic and fast paced. The combination of martial arts and qi based abilities gives the fights a Hunter X Hunter vibe, one of my favorite animes. The harem aspect is very PG and while there is the inference of sex in the novel, it is very fade to black. Otherwise this aspect is handled like it is in Super Sales on Super Heroes, another novel of the authors. There are lots of women that care for the MC who ultimately specialize themselves in particular areas to fill out a balanced team for him. The few drawbacks in the story: Literally every skill, technique, power boost, and even his ability to cultivate come from his magic ring.

The MC just does makes a search query and then all the info is downloaded into his brain and he's a master of that skill, trade, technique, or whatever. Even though the MC uses those skills in intelligent ways, spars, cultivates and makes the most of what he gets, it all stems from what is basically a wish ring. Overall, this is a good entertaining story. There are a few things that bring it down for me in small ways but the great action, and interesting story kept me turning pages.

Cultivating Chaos Book 1. After years of slavery, subjected to torments of body and spirit by the inhuman Kin, Travis Sterling can barely recall his old life. Memories of Earth, and of disappointing his family barely seem real anymore. If he could find a way to actually use any rune magic, his situation could change. The stubborn, unbroken man burns for justice, but despite his strange abilities, he stands no chance against the Kin.

In the near future, when Trav comes face to face with complete destruction, his mettle and creativity will be tested. Will he perish, or will he grasp a chance to shake the foundations of his new world? This series was written for adults. Asgard Awakening contains morally grey situations, polyamory, fantasy violence, and slavery. Please do not attempt dangerous rune magic at home. A more brutal slice of life novel than expected.

It starts with the main character MC , Trav, as a slave in a mine for the last 3 years and recently had his wife murdered. There are lots of Norse themes of power and some storylines with other gods. I really loved the opening storyline where the MC mourns for his wife. I also really liked the rune crafting system. Personally, I would have loved even more details, including quantified mana costs and capabilities for runes vs glyphys vs whatever.

The system is a little OP by the end of the story, but it really is a fun magic system and all the things that can be done with it. Now, here is the big question, is this LitRPG? There is no RPG progression system in the story. This is an internal visualization for the MC and no one else in this world views mana in these terms. Other people often see mana as a pool or something else less quantifiable. Now, the author is very very clear in his forward to say that he thinks the novel is GameLit and that some people may see it as LitRPG. Overall, this is a good story. As portal fiction it easy gets a 7.

Good action, good stories, with some potential for some really need crossover stuff with Cultivating Chaos, and other shared multiverse stories. Asgard Awakening Book 1. Before we begin, I want to thanks our anonymous supporter who made a generous donation to the podcast to help keep it funded. I have 6 new LitRPG reviews just for you. Pretty good slice of life story about a guy accidentally summoned to a RPG game world to partake in a game of some trapped gods.

First Dungeon Replay Book 2 Short story done right. Good world building, action, trapped in a table top game. A quick shout out to Richard Hummel and his novel Radioactive Evolution. Since his first published novel came out a couple of weeks ago it has consistently been in the top and on a couple of individual days been as high on all Amazon paid store. Aleron Kong did a cover reveal for the next Chaos Seeds series, Book 8: His wife, Blythe, was diagnosed September 30, with non-Hodgkin Lymphoma and they are doing everything they can to fight right now.

Limitless Lands Book 2: Afterlife Online, Book 3. Archemi Online, Volume 1.

Crystal Shards Online, Book 3. Kingdom of the Dead: Cultivating Chaos Book 1 Dec. But the reigning Troll despot is nearly as devious as Roark, and his followers are much higher level. To survive, Roark will have to outfox the Dungeon Lord, forge new, dirtier weapons and shady alliances, and above all, Evolve …. But while the Trolls are entrenched in their civil war, an outside threat is growing. Eyes from the IRL world are beginning to turn toward the Citadel. I enjoyed book 1 in the series, but like book 2 even more.

It adds a nice layer of complexity to the story and amps up the MMO aspect. The other aspects I liked from book 1 are all still there: Additionally, there are some kingdom building aspects as the MC tries to form alliances with the other dungeon level bosses, bring in outside NPC resources, and form a community out of the mobs on his level. Good stuff all around. Bloodwraith thought of himself as an effective villain, until a single adventurer destroyed his entire lair.

With his last breath, he switched bodies with the adventurer and discovered that his world was built on lies. Alien beings from another dimension were using his world as a game The problem is, Bloodwraith has no experience being an adventurer. He was a mage, but his new body is only good at hitting things. He relied on undead minions, but now he has no choice but to depend on other people. And worst of all, strange boxes are constantly appearing in his vision, describing the world in unfamiliar, nonsensical terms.

Taking over the world is off the table, because the alien gods might be watching. To survive, Bloodwraith will need to learn the truth about himself and his world. And that means acting like an adventurer, at least for now. The premise is that an NPC villain body swapped with a player and then got reset. Only from the villain's perspective it was more of a fantasy magic spell he cast at the last minute before his lich body was going to be destroyed.

The novel goes through the entire noob experience of learning about RPG game mechanics but it's all from the perspective of this fantasy villain who thinks of it in his cultural terms. The blue boxes are sent from some mysterious gods who know everything and have strange powers to improve the body of the adventurer he is in.

Gaining power from XP is viewed as some strange necromancer magic that steals the soul power of defeated enemies. The main character MC constantly fights with his bodies inclination to do good versus his pragmatic evil viewpoint of doing things like: The game mechanics are solid and consistent through the story. The MC is never over powered and when faced with tough odds the author never breaks the game rules established to get him out of a jam. Overall, I had a really good time with the story. Still, good action, good RPG mechanics, and some very good story twists.

A Game, played between Gods… where the playing field is the world itself… and the pieces, living beings. A young man caught unwittingly between… in a strange world, without allies or help… must battle for survival…using his wits and magic alone. Pawn or Player… his fate is his to decide… which will he prove to be?

Accidentally summoned from Earth to the world of Myelad, Kyran becomes embroiled in a thousand-year war between the Gods. Through no fault of his own, Kyran earns their ire and is trapped in Crota, an abandoned city haunted by undead, and infested with all manner of beasts and monsters. There are minor formatting issues noted: A persistent grey background, and sometimes heavily shrunken tables.

This is a pretty good slice of life story about a guy accidentally summoned to a RPG game world to partake in a game of some trapped gods. This novel is mostly about how the main character MC survives on this hostile world, figures out best to use the RPG progression system, and levels. He is dropped in hostile territory, starts out at level 1, but has to figure out a way to beat monsters that are level 7 and higher.

The game mechanics in the story are pretty detailed and there are lots of notifications, character sheets, spell descriptions, item descriptions, and loads of info about the game mechanics. Even more important, the author does a good job of describing the MCs reasoning for choosing one power over another that gives insight into his gaming choices and preferred play-style. The only real minor complaints about the story: Everything prior to that is either setup of the premise or details about character creation.

They may be developed later in the series, but here they just feel a bit abandoned. Neither issue ruins the story or anything though. Overall, a fairly fun slice of life story about a guy dropped into an RPG world and seeing how he survives. Jack is violently pulled into a game-like universe and dumped into a seaside town on the brink of destruction. When the people of Blackmoor Cove begin to ask about his combat role, Jack discovers his odd Hero Class and finds that parts of his game interface are riddled with exposed coding errors.

He quickly learns that the only way the town can grow and push back the unknown substance threatening to consume it is if brave Heroes venture into an infinitely high, ever-changing tower, kill bizarre monsters for their valuable equipment drops, and then deposit those items into a special chest. As Jack struggles to level up and help save the people he has grown to care for, he learns the true nature of this simulated word and his destiny But can he overcome his reckless nature and become the leader this strange world needs?

An entertaining tower crawl, which is just a dungeon crawl in a tower. Game mechanic wise, the story tries to be a little different by omitting the XP in the progression system and instead basing the main characters MC level solely on clearing levels in the tower. There are some character development sub plots which include a minor romance, but they feel forced and there are some big plot holes in the story if you look too hard. From the very start, Peter had to be saved from one situation after another. Not the shady Wilshire agent they contract as an outfitter for a dungeon; not the gorgeous Defender with the big Lion shield that takes a fancy to her and certainly not Frost who seems to have more secrets than answers.

Things are almost looking up when Lana and her party complete the dungeon and finally have some coin in their purse. Against the clock, will the trio be able to work together to free themselves and escape or is their adventure going to be cut short? First Dungeon is the second installment in the Replay serial releasing every 2 months. The 2nd book in this serial is a bit of a disappointment. It feels more like a portal fantasy story than a LitRPG one.

At least in book 1, you got to see the character sheets with stats, HP, and other details. I completely understand why the author eliminated them since they were inserted as images and those are expensive to have in a short story at this price. Overall, the story was kind of boring to me. The characters are still very child-like, both in their dialogue and behaviors. The story has the characters face a puzzle dungeon and some guild opposition. First Dungeon Replay Book 2. Eighteen years ago Tom, a barber college student, got trapped in the Monsters, Maces and Magic game world as Josiah the thief.

His subsequent stint adventuring with NPCs proved short lived. But life, even one lived as a faux NPC, can get interesting. Little did the pair know that the unobtrusive barber shop would become a focal point in a brewing guild war. This is a short story and a side story in the Monsters, Maces, and Magic series. You get enough background info to care about the main character MC , and good details that make the world feel full. Overall, though light on RPG stuff, pretty darn entertaining.

I have 7 new LitRPG reviews just for you. Slice of life adventure, trapped in game, then suddenly the end. Bard to the Bone Guardians Of The Round Table 3: Game Changer - Reality Benders, Book 3. Jared Cartwright has spent the last two years delving into the twisted, scarred wastelands of an earth ravaged by nuclear war. The rich and powerful have taken to the oceans and skies on floating utopias, escaping destruction and leaving the rest of humanity to fend off the mutated creatures that roam the earth.

To face his new reality, Jared must become an apex predator if he hopes to survive. He must evolve beyond human limitations to confront those that left mankind to die. I received an advanced copy for review. I purchased a copy when it became available. The story tries to be a lot of things: But expectations for each of those are different and the story doesn't fulfill any completely.

First, let me say that this is LitRPG. There's a progression system that appears regularly that uses nanites to upgrade the MC and his dragon. Nanites are gained from killing mutated monsters and the main character MC can also absorb some monster powers. It's not a deep progression system and unfortunately has no hard numbers.

Instead it uses percentages to apply nanites to traits but those percentages have no relatable connection. I would have much rather have seen actual nanite numbers be gained depending on size and power of the monster defeated as well as a gradually increasing cost to the powers or upgrades. It would have made progression choices more meaningful and it really doesn't seem that hard to implement. The story is set in a post apocalypse world with the rich and powerful living in floating cities.

The MC is a survivor on the world below who has to constantly search for new nanite sources to keep the radiation from killing him. However the survivalist aspects that I expected to see in that setting never appear. There is some scavenging but little survivalist attitude or conflict from anyone that's living in the world. The MCs is determined to never hurt or kill innocents and let's people who try to murder him go multiple times. The fantasy dragon stuff is the oddest part. Apparently in alternative earth world dragons existed since before the dinosaurs, though there no evidence in history.

Now though the MC accidentally binds with a new dragon and can upgrade himself to superhuman levels by absorbing nanites from defeated monsters. The banter and character development between the MC and his dragon is well done and the most charming part of the story. Though the novel starts out with clear and defined plot arcs, it surprisingly becomes a slice life story that wanders around a lot and kind of focuses on fights with monsters that lead to those upgrades. There are multiple storylines that appear, and while mostly entertaining, they often just get abandoned.

It's not a big section but it's a complete little story with a definite conclusion. Which is more than happens with most of the storylines. In a number of ways the novel feels like a series of short stories connected by killing monsters. Overall, though the author asked me repeatedly not to give his story a bad review score because his story wasn't LitRP, it is. The progression mechanics hit the minimum requirements for me. It just hits shy of good for me.

Erik searches for Old Hei while Rugrat deals with his broken mana system. For both, their path takes them towards the alchemist association's trial. They didn't mean to get into trouble, they swear, but in the ten realms trouble is not far behind the duo. They'll have to fight across the third realm to complete the alchemist association's trial.

All isn't peaceful in the first realm as Alva and Vermire will face one of their greatest challenges yet. Chaos or creation, there's no knowing what might happen in the ten realms. So, the review is much simpler. This is a good addition to the series. Compared to book 2, there more good action in the front half of the story. There are still plenty of jerks trying to take advantage or bully our heroes and they get their comeuppance.

There are good sections dedicated to Erik's Alchemy progression, Rugrat's smithing, the dungeon group development, and other crafting. The only part that take a bit of a backseat this time is the cultivation. Overall, good stuff and a good value for the page count. Every player in Barliona has heard of the Gray Lands—the land of the dead.

Few have managed to travel there and speak with the heroes and villains of old. And of this miniscule number, only one bard has managed to bring the souls of the dead back to the world of the living: The Bard of Shadow. Now it is up to her to determine the future of her race. Shall the Biota race become full-fledged members of Barliona or will they oppose all that lives?

I purchased it when it became available. I was genuinely surprised by some of the places the storyline went but it was a pleasant surprise. The action and slice life adventure keep me entertained the entire read, especially some of the larger battles. Overall, quite the good read. The most anticipated game of the century. Millions log in on launch day, ecstatic and marveling at the vast new world of ArcaneHazards.

But there's something the players miss until they started coming back from the tutorial Confusion turns to panic, and days later it breaks into full-blown chaos. Violence ensues, unchecked and unstopped by absent game masters. At their wits end, a few try the only way out left to them. New player Felix is going to need every ounce of luck, wit and strength to survive. Will he find a way to get home? Will he discover whatever caused all this and put a stop to it? Or will he give in Join Felix as he ventures across monster-ridden plains, scorching deserts, lush living forests, through the unforgiving world of ArcaneHazards.

To survive, Felix will need to defeat monsters, contend with rival players, acquire allies, and uncover the mysteries behind this deadly game. According to the back material, this is the first entry in a LitRPG serial. It jumps right into the game world with little time spent on character creation. Instead, game mechanics are explained as the main character MC adventures. There is enough information for the reader to understand the game mechanics but there are no damage notifications or mana costs that the author had to keep track of.

The story is ok. It ends up being almost entirely slice of life. The MC in his group never really struggles and there is almost no character development. However, this first novel is very much the tutorial section and many gamers skip that. I plan to at least try out the next entry when it comes out.

Yevelia has everything he wanted; magic, monsters, and a chance to level up. And why did the developers include a plague that is slowly spreading across the game? This is a short story in a planned serial and overall it is just shy of good for me. The introduction to the main characters MC is well done and the banter between the protagonists is nice and snarky. The game world is described well enough that you can tell that the author is a gamer. The reader is shown character sheets, stats, HP, Mana, there is ability and skill advancement as the characters level.

World game mechanics also felt pretty solid. Combat, is a good bit of the questing in the story but is only ok. It felt a little lackluster. The thing that lost me were the cyber thriller elements introduced in the end of the story. They made the game mechanics feel unimportant and honestly unapplied.

Otherwise, a decent story. Interesting characters, good banter between them, decent combat descriptions, ok game mechanic descriptions. Do plan to read the 2nd story in the series when it comes out. Hub World Book 1. Zane Cunningham was a high school football star until an injury derailed his hopes to go pro. Now he wanders through his life with no goals and even fewer prospects,. Some guys could take that in stride, but Zane has never been a gamer, and is completely out of his element. Now, if he wants to get back to the real world, Zane will not only have to learn to play the game The early parts of the story are actually pretty good.

The downside for him is that he feels every single injury as if it were real. He picks up a partner, a level 10 rogue and together they adventure, quest, and fight monsters. The early part of the novel is a noobs tale, where the MC has to figure out or is told how the game works and his goal is revealed. He and his companion go on some pretty quirky quests and kind of just have interesting adventures.

The game mechanics are a mixed bag. Gain a level, choose to increase either HP, MP, or SP and get 2 ability points to spend on skills, abilities, or traits. While damage is shown in the beginning of the story, it conveniently disappears as the story goes on never to be tracked again.

You can kind of tell the author make choices about what would be a hassle to track in the story or what game mechanics might interrupt where the story went. The mechanics that are shown are fairly consistent, at least until the end of the story when the MC somehow obliterates opponents twice his level and you can tell the game mechanics are ignored to further the story in a certain direction. Unfortunately, as the story goes on things get a bit repetitive and the lack of tension or risk really starts to show.

The MC is immortal and uses that to win against every obstacle, or is just power leveled by his companion through most situations. Even worse, the big resolutions to the story at the end are not accomplished by the MC but by sudden intervention by third party influences or magical items that have no foundation in the game stuff.

Making all the preceding story seem a bit pointless. Overall, though the beginning is entertaining it really lost me in the middle and I was just frustrated with that ending. Would you take on a demon-worshiping cult? Would you charm beautiful women? Team up with said women to storm a castle and overthrow a tyrant? James didn't expect a quick foray into an MMO game to last this long. He's fantasized about being a rock star but has never held a tune.

Now he's stuck as a bard. Lesser mortals would despair, but there's only one option: Becoming the most kickass bard ever. Armed with just his wits and a lute, James must survive in a game world where everything wants to kill him. Teaming up with a pair of gorgeous, lethal women is first on the list.

Join Kobo & start eReading today

Next is conquering the world. The novel starts right off in the game world and stays there the whole story. The main character MC , trying to distract himself from his personal problems logs into a highly anticipated VR game with his friends who you never see again.

I think one of the early parts of the story that solidifies the game mechanics, is exactly how different the MC has to play because of his class. The author hits all the right notes about how challenging the class can be early on, with only one song, few spells, and fewer hit points. The MC has to approach his adventures differently than a fighter class and play more intelligently. The other game mechanics are fairly standard: Progression happens when the MC levels and is given stat points to spend and is able to choose new songs and eventually spells.


  • Walkthroughs - Jay is games?
  • Announcements.
  • Sneak Preview | Valiant Entertainment.
  • The Fair Maid of Bohemia (Nicholas Bracewell Book 9).
  • Shopping Cart?
  • Getting Started with Dynamics NAV 2013 Application Development.
  • Facebook Marketing for Real Estate Agents!

Additionally, that there are actually damage notifications helps solidify how non-combat oriented the MC is compared to the warriors in the story. The story itself is fairly slice of life with the MC and his lady companions adventuring until about the halfway point when a little cyber thriller element is introduced. One of the few places that the story fails for me is in describing music. The MC plays pop songs that he remembers but never had IRL music skills or seemed to love music that much. There is good action, some unique and sometimes funny quests, nice character development with between the MC and his romantic interests.

Before that there is plenty of flirting between the MC and the romantic interests, and even some passionate kissing, but no sex, much to the frustration of the MC. I have 4 new LitRPG reviews just for you. Before we begin I want to give a shoutout to a Richard Van Scherpenzeel for making a donation to the podcast via Paypal. Thank you Richard for helping to keep the podcast going and keeping it ad free. Bard to the Bone. For A Few Minutes More: A Book of Cerulea Sam's Song 2.

A High Fantasy Digital Adventure. The familiar world collapsed overnight. As the Game Transformation progressed, disasters occurred throughout the Earth. Materials changed their properties, new species of flora and fauna appeared, and there was no more electricity. The Game was massive, spread across multiple worlds, and when a new planet was added, it was converted into a huge dungeon, completely replacing the previous civilization. However, the alien plans for Earth began to go awry from the very beginning.

The conversion was less successful than expected and then an ordinary young man stole the bonus for the first gaming action in the new dungeon, depriving the invaders of their perk. How can he manage the situation? Which of the aliens will become his ally? Which ones are his enemy? Dare they rebel against the all-powerful invaders, regain their land and even create a new world?

The story is translated from Russian and it shows sometimes. The author says he plans to update the novel soon with a better translation. This is a slice of life RPG apocalypse story. The main character MC , Yaroslav, is caught up in it all when the whole world is transformed by space elves. He lucks out and gets some early bonuses for first kills and rides that streak of luck as far as it will take him.

The story really just follows the MC as he lucks into or follows his intuition through adventures, finds allies, and kills his way to power. The game mechanics are shown throughout the story but are mostly notification based as the MC gets bonus after bonus for his lucky achievements.

Much of the power progress comes from this luck and not necessarily hard work on the MCs part, especially early on in the novel. But, some people may be turned off by the lack of hard work on the part of the MC for his power or the wandering slice of life nature of the story. These days, most people have their minds uploaded to HereAfter when they die and keep living into eternity. For Nash this means infinite opportunities to grow his wealth and power. That is, until he gets drawn into a game he can't escape, with rules he doesn't understand, and stakes he never imagined.

The experience points are real, the magic is real, and death—for NPCs like Nash— is real. Nash teams up with his hacker son to try to survive and bring down the corrupt organization that started all of this. But it's going to take more than a few potions and some grinding to teach this old dog new tricks. Nash has destroyed men and corporations, even conquered entire nations—but he's never faced anything like Dragons Rising. There are some nice character development moments in the story. The relationships and behaviors of the characters feels realistic and interesting.

The well developed characters are the best part of the story. The main character MC dumps all his stats into a non-combat stat, charm, and leaves all other stats at low levels. It was fairly obvious even from the first time the MC gains a level and his health jumps from something like 15 to 60 despite him only having a couple points in the stats that relate to health. Eventually, the RPG stuff just disappears in regards to both the main character MC and the villain in the story. Overall, the story is well written on a technical level, and the good character development and interesting interactions between them is almost enough to carry the story.

The VR game world definitely matters, but none of the RPG rules do since their ignored or conveniently missing when the story needs to progress in a certain direction. At the dawn of the 41st century, the future of Earth will be decided in the stars. Next summer…the rebellion begins in A. Beginning with an all-new prologue in […].

POSTED BY The Valiant Voice

Valiant Entertainment is proud to announce that Geeta Singh has been named to the position of Licensing Manager. Tense and delicate terms of peace, crisscrossing and humming just below the surface. The Vine plantings, […]. On December 2nd, return […].

Sneak Preview

In …Bloodshot kicks off the New Year with a mind-bending comic book event that must be seen to be believed! Venture into the […]. The most nominated publisher of the Harvey Awards is gearing up for its biggest Baltimore Comic-Con yet! Valiant Entertainment is proud to announce that it is partnering with ComicsPRO for Local Comic Shop Day, a brand-new event celebrating comic book shops and their important contributions to the comic book industry. From Saturday, September 19th through Sunday, September 20th, the Oregon Convention Center is the prime destination for Valiant exclusive convention-only swag, creator signings, panels, programming, and much more!

The month-long in-store event […]. With 20 nominations across a variety of titles in nearly every eligible category, Valiant is honored to announce its […]. For Valiant merchandise and more, visit ValiantStore. Arriving in stores […].

Altri titoli da considerare

Valiant Entertainment and Twitter are proud to announce the first-of-its-kind ValiantSummit — an exclusive panel presentation streaming live from Twitter headquarters in downtown San […]. This July, journey back to the dawn of the Valiant Universe to find out where the legend of the Geomancer began…and how a warrior mystic named Anni changed the course of humanity forever!

Summer is here and the Valiant 25th Anniversary Convention Tour is only just heating up! From Thursday, June 25th through […]. To meet demand, the sold-out first issue of the hit new series from New York Times best-selling […]. This summer, can a man of war broker peace between Earth and a renegade alien nation in search of a new world? Jump on board here as New York Times best-selling writer […]. The Valiant 25th Anniversary Tour is feeling lucky! This August, superstar creators Matt Kindt and Clayton Crain return to their critically acclaimed vision of the future!

Blasting evil in the face with justice! Stopping crime with their Glock 9s! From Thursday, April 16th through Sunday, April 19th, visit Valiant Entertainment at Stampede Park in Calgary, Alberta, Canada for a weekend filled with Valiant panels, creator signings, convention-only exclusives, and more! Stop by Booth […]. So let it be written… So let it be done… This summer, witness the death of Ninjak…learn the final fate of Bloodshot…see the redemption of Toyo Harada…meet the next bearer of the X-O Manowar armor…herald the next generation of Valiant heroes…and witness the rise of villainous forces not yet known… We know it will be…because […].

For Valiant merchandise […]. From Friday, April 3rd through Sunday, April 5th, join Valiant at the Anaheim Convention Center in Anaheim, CA for a weekend packed with exclusive panel presentations, giveaways, creator signings, special guests, and more!

First, find out what the largest independent superhero universe […]. This year, Valiant is taking the silver anniversary celebration of the largest independent universe in comics on the road to visit more than a million fans in the US and Canada throughout ! Valiant is proud to announce the Valiant 25th Anniversary Convention Tour — a months-long, cross-country celebration coming soon to a town near […]. Deadly Genesis — has sold out at the distributor level for the second time […]. Valiant is proud to announce that veteran artist Scot Eaton X-Men: The next shocking volume of the latest hit series from […].

The alien-armored Visigoth hero X-O Manowar and indestructible commando Bloodshot make their MiniMate debut in a specially designed two-pack that […]. Deadly Genesis — has sold out at the distributor level and will return to […]. From Saturday, March 14th through Sunday, March 15th, […]. A little confused by time travel? In , the first […]. Valiant is proud to announce the launch of the all-new Valiant Entertainment Tumblr valiantentertainment. From 12 noon ET onward, the official Valiant […].

Valiant is proud to announce that veteran editor Tom Brennan has been named to the position of Associate Editor. Born into battle, Aric of Dacia, the fifth […]. Now discover the best-selling, critically acclaimed first issue smashes that made Valiant one of the most adored publishers in […]. Next week, Valiant Entertainment is taking center stage at New York Comic Con — the biggest pop culture convention on the East Coast — for a weekend packed to the brim with surprise announcements, convention-only exclusives, creator signings, and more!

Slated for a release in comic shops and online in , the new Valiant urban vinyl toy line will feature a wide selection of highly stylized Valiant heroes, beginning with X-O Manowar. Following on the […]. You demanded it, so we delivered it! Reality hopping, multiple Woodys, and certain destruction? Welcome to life in the Woody-Verse!

As revealed at io9. As Quantum and Woody celebrate their status as the most nominated series of the year at the Harvey Awards, Valiant is in […]. Valiant Entertainment is proud to announce a new partnership with DriveThruComics. A wide number of Valiant titles […]. From steel comes salvation! Launching today with the release of X-O Manowar on the Visionbooks app, relive the best-selling first story arc […]. Valiant is proud to announce a new exclusive partnership with custom-painted apparel company Punk Your Chucks — the number one destination for unique, custom hand-painted Converse Chuck Taylor sneakers, Vans, Nike Air Force Ones, tote bags, and more on the web!

Beginning this July, Punk Your Chucks will offer a wide array of made-to-order footwear […]. Debuting this July exclusively at Comic-Con […]. From now through July 31st, jump […]. Be here front and center as the original series […]. The most demanded return in comics finally arrives this October! Valiant is proud to announce the release of Q2: Bright Green Lantern, Iron Man with […]. How many armors did you destroy in pursuit of a safer universe? And what brought about your untimely end?

Join Valiant at Booth inside the Javits Center for a weekend packed with signings from Valiant creators, […]. First up, discover a daring new vision of what comics […]. From Thursday, June 5th through Sunday, June 8th, Valiant is bringing a barrage of exclusives, programming, and creator appearances to Phoenix Comicon !

As revealed at Nerdist. With several releases […]. On June 11th, Earth will be the greatest hunt of all! As detailed this weekend at WonderCon , the title will reach its long-planned […]. End Times , Joshua Dysart writer — Harbinger, […]. Now set to arrive in stores on April 30th — one week earlier than previously solicited, […]. Before X-O Manowar […]. Anyone can be killed. Valiant is proud to announce Shadowman: End Times 1 of 3 — an oversized, prestige three-issue mini-series from master storyteller Peter Milligan Hellblazer and acclaimed artist Valentine De Landro Bitch Planet!

See you in ! Card design by Tom Fowler. Tell us your […]. Next summer…Earth will be the greatest hunt of all. When Aric of […]. A whistleblower named Ax has just unleashed a […]. This March, expect the improbable! This all-new Valiant release is out now exclusively on comiXology — the revolutionary cloud-based digital comics platform available across iPhone, iPad, Android, Kindle […].

Pitching a star-studded roster of characters including Toyo […]. Discover the origins and secret early exploits of the fan favorite heroes of the Valiant Universe right here with four essential jumping-on points, designed to bring new readers up […]. Stop by all weekend long to shop a complete selection of […]. With more than two weeks to go until the first issue hits stores on November 13th, UNITY 1 is already making waves as one of the best-selling comic book launches of !

Valiant is proud to announce that Christopher Priest and M. Bright, the acclaimed creators of Quantum and Woody, will reunite for Q2: This January, see the Valiant Universe of A. This January, discover an all-new […]. To kill a king…he has created an army. This January, Valiant is sending Bloodshot and the expendable commandos of H. Prepare for a grisly tale of revenge and redemption! The partnership will launch with the debut of newly translated editions of X-O Manowar, Bloodshot, and […].

As a noted contributor to The New Yorker, Rolling […]. Valiant is proud to announce that Quantum and Woody 1 has sold out at the distributor level — again! Just one week after returning to press, Quantum and Woody 1 has sold through its second printing, nearly two weeks before […].

As Valiant prepares to launch its first-ever superhero team into an all-new ongoing series by Matt Kindt and Doug Braithwaite on November 13th, the publisher is marking the debut of […]. Valiant is proud to announce that Quantum and Woody 1 has sold out at the distributor level and will return to store shelves on August 21st — with an all-new cover by rising star Emanuela Lupacchino Bloodshot and H.

Valiant is proud to present the first look inside […]. The Summer of Valiant is just getting started! Corps 14 Sketchbook — a free, page flipbook featuring a behind-the-scenes look at the stunning artwork of fan favorite artists Trevor […].