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Deadlight

As he lies bleeding to death, he has a vision of Lydia before blacking out. Deadlight was first announced on January 18, as an Xbox Live Arcade exclusive, set for release during the annual Summer of Arcade period. Microsoft Studios revealed they would publish the game, which was being developed by Tequila Works. Deadlight is like a game from the 80s in many ways, not only in the way it's played, but in its story, its look.

This type of dystopian tale of doom and gloom is typical of the period at the end of the 70s and early 80s, typified by the work of comic book artists such as Richard Corben ; the solitary figure that wanders the road living his own personal drama. If you combine that with the typical 80s backdrop, the storyline, the analogical aspects, the gray weather, the feeling of loneliness, with this genre, often seen in the 80s and 90s, like Prince of Persia , Another World , Flashback , cinematic platformers in which the world is a character itself, you achieve something original, a return to the 80s, not just at a narrative or aesthetic level, but at the level of the gameplay itself.

Initially we did the same, recording ourselves on video. For this type of retro game, it was important that the animation was smooth. Characters needed to be dynamic, so we used key frame. If we had used motion capture , the game would have lost that 80s feel. Of the game's graphical style in general, the developers state. All the main game area is harsh-shadow 2D , but the landscape and the background is very detailed, because that's how Randall sees his world; all the characters are shadows of their former selves.

Randall himself is living in a dying world, but this world will keep going without him, so the graphics represent how Randall sees what's happening to him. In relation to the game's artistic style, artist Abel Oroz Vincente states "The artistic aspect of Deadlight is the foundation upon which the game is largely built. The game is its atmosphere, and the atmosphere is achieved largely thanks to the visuals. The key is in the hyperrealism and the overexposed lighting , which is not hyperrealistic, but we use it as a stylizing tool.

So the visual style was inspired by movies from the 80s such as First Blood. Randall Wayne was named after a character in J.


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Ballard 's novel Hello America ; the stowaway Wayne. He's just a normal guy with his own problems, weaknesses and fears. The Windows version would feature improved graphics, and a new nightmare difficulty mode, where the player's progress is not saved — they must complete the game in one go, and if they die at any point, they must return to the start.

Deadlight: Director's Cut

Published by Deep Silver , the new version features enhanced controls, new animations, and full p resolution. A new gameplay mode, the "Survival Arena", is also included. Deadlight received mixed reviews, with the much less widely reviewed PC version generally seen as superior to the Xbox version. On Metacritic , the Xbox version has an aggregate score of 68 out of , based on seventy-nine reviews, [25] while the PC version has a score of 78 out of , based on seven reviews. Official Xbox Magazine ' s Francesca Reyes also scored it 8.

And that's Deadlight ' s strongest suit: The resulting cocktail is potent. Tequila Works manages to do this while successfully merging it with the unlikely action-platforming genre. Eurogamer 's Martin Robinson scored it 7 out of 10, praising the graphics and atmosphere; "sense of place is what elevates Deadlight , and it's intelligently explored by Tequila Works.

Abandoned traffic jams on grey-lit freeways give way to rain-specked neon motel signs and then murky edgelands.

In the city, Randall leaps across fire escapes and evades chasing helicopters in Canabalt -esque rooftop chases, and in the suburbs he bounds from house to house while racing past destroyed domestic scenes. Never has a 2D world felt so believable.

SCREENSHOTS

GameSpot 's Chris Watters scored it 6. Deadlight ' s engrossing visuals make it fun to play the part, but you'll wish you had more lines. Electronic Gaming Monthly ' s Evan Bourgault scored it 6. He concluded " Deadlight could've been a much better game if it had a more fleshed-out story, a control scheme that wasn't frustrating, and a longer play time.

It starts off promising enough, but the wonder of it all screeches to a halt during its second half. The game sold over 53, copies. From Wikipedia, the free encyclopedia.

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Xbox Live Arcade cover art. The post-apocalyptic Northwest gets a little friendlier well, less deadly with these ten tips for Deadlight. Chris Watters journeys through the post-apocalyptic Northwest in this video review for Deadlight. Deadlight First Released Aug 1, released. You're Good to Go! Deadlight Review Deadlight draws you in with its rich, pervasive atmosphere, but doesn't give you much to do once you're there.

Deadlight Review - IGN

Deadlight - Launch Trailer Deadlight is now available on Steam. Deadlight - Deadlight Diaries: Getting Out Alive The Deadlight team discuss strategies on surviving the game. Video Review - Deadlight Chris Watters journeys through the post-apocalyptic Northwest in this video review for Deadlight.

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