Stench of Evil
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Take the left one up to a cyberdemon and a switch, and after pressing the switch, take the right one. There should be two more paths here, the southern one is blocked off for now, but thanks to the two previous switches you pressed, the northern one should be open. Follow the path of ammunition to a moat with an arch-vile and pain elementals, then go to the lower right corner of the moat, to find a place to drop down.
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Do so, and follow the path to an arachnotron and a switch. Press it and take the teleporter to return. The section of the moat where the arch-vile was will rise up, allowing you to make a running jump to the other side. Over there, there are two switches to press. The one on the west side opens the faceted wall here, while the eastern one raises the bars in the previous path. Hit the switch on the right and return back to this passage to find the blue skull key.
A lot of imps will teleport once you obtain it though. Backtrack to the blue door in the fortress yard and go through it. Go through the next passage, looking out for revenants beyond windows and arch-viles behind you.
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Take the path to the right and follow it all the way to a rocky area. Before entering the wooden shack find the switch here, which will lower the pillar containing the red skull key inside the shack. Picking up the key releases several monsters in this area.
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Now backtrack to the marble area with the moat, making the running jump back across. This time, press the switch on the west side, and get through the faceted wall before it rises. On the other side, take the green teleporter to the right. Open the red door here it is unmarked to a wooden area. Through the windows here you will see a wall of chaingunners on the bloodfalls. If you want a soul sphere , use each bloodfall as a lift and then find the teleporter at the left end. Head through it to be whisked on top of a metal pillar, where you grab the soul sphere instantly.
However, you will also release a cyberdemon in the lower right corner when you leave.
Stench of Evil
Behind the windows in the wooden hallway, head west then north up to an arch-vile and a switch. Press this, then head back and east this time. Go all the way east, and you will find a dark room with lush, red structures and a ton of monsters. Fend them off and hit the switch at the far end, then leave the way you came. Back behind the faceted wall, take the lift up. This is the last area you will have to go through. Before taking the wooden path, fall down into the lava on the left side.
Go all the way south, and slightly to the left of the two revenant cages, there is a switch which lowers the nearby lift. Ride it up and press the switch that is here.
This lowers a barrier along the path. Also, the switch you pressed in that lush, red area has lowered another barrier here. Now fall back in the lava and take a teleporter back to the beginning of the wooden path. Traverse the path, being wary of teleporting Hell knights.
You should find a switch at the very end of the path, hit it and return to the closest room to find the exit portal. The Compet-N records for the map are:. This level contains the following numbers of things per skill level:. Skip to Content Skip to Navigation.
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