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Light Tanks | Military-Today.com

Many of these older light tanks were designed as more general-purpose vehicles, and thus many of their in-game representations are more well-rounded than the dedicated scout lights of the middle to upper tiers.

Tanks such as the Valentine and T reflect this more general-purpose performance, whereas others such as the AMX 40 buck the trend completely and behave like pocket heavy tanks. Light tanks have the highest "skill cap" of any class, as they are fragile, possess relatively weak guns, and have enough mobility to get the driver into trouble.

Know Your Role and Shut Your Hatch

The following in-depth community guide reviews common mistakes and break downs effective tactics to help you understand how to play light tanks correctly. View Source View history. AMX 13 57 GF. Retrieved from " http: Do not show this dialog again.

Light Tanks - Light-class Military Combat Vehicles

The Mark IA tanks sent to India in for trials received modifications to improve engine cooling in the hotter climate and various means were experimented with to reduce the heat for the crew as well. This gave the left-hand side free for the crew of driver and commander. The turret was rectangular in form and the machine gun was modified for vehicle use with a pistol grip instead of the spade grips of the infantry version. The Mark III light tank suspension was made out of Horstmann coil springs controlling bogies with two rubber-lined wheel sets per bogie.

Apart from being relatively easy to build, compact and lightweight, it had the advantage of having a long travel, and of being easy to replace when damaged in the field.

List of tanks of the Soviet Union

The traverse of the turret was electrically actuated. They saw use in training, and were about 5 tonnes, the models had a crew of two and were armed with a Vickers machine gun.


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The idler wheel was removed, with the bogie wheels being respaced. The turret now carried the commander and the gunner who was also the radio operator. The increase in the crew size made a lot of difference to the tank's effectiveness and spread the maintenance load. Until then, the commander had to direct the driver, navigate, and operate the gun. If troop commander, he also had to direct the other tanks and their fire.

The armament of the Mark V was an improvement over the earlier Marks; a 0. It was half a ton heavier—and about 18 inches longer—than the Mark IV. This unusual level of co-operation between manufacturer and user led to rapid resolution of problems and implementation of improvements. A total of 22 were produced during Between and 1, Mark VIs were built in several variants that represented solutions to problems with the initial design.

The basic form of the Light Tank was used by Vickers for export markets. This included the , , and models.

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Forty-two were produced for Belgium in , based on the Mark III with a different turret on request of the Belgium armed forces. Armed with a French After two tanks had been bought for trials in , the Dutch East Indies in ordered a further 73 tanks of the Model which was "mechanically similar" to the Mark IV but with an hexagonal turret and armament of a Mark II. Only 20 tanks arrived on Java before the outbreak of the Second World War in Europe, and those which were not delivered were taken into service with the British Army as the "Tank Light, Vickers Carden Loyd, Model " - in practice they were referred to by the nickname "Dutchman".

Light tanks could be considered the ballet dancers of the battlefield: Your initial tier I and II battles will be a chaotic rumble of new players and seasoned tankers. Most vehicle classes at low tiers aren't greatly defined, but once you enter tier III or higher, you'll really need to identify and play to your vehicle's strengths! When entering a battle, develop a habit of looking at the composition of your team, and the enemy's. With light tanks' mobility, they're greatly relied on to be the eyes of the team, especially at higher tiers.


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Their ability to sprint towards the front to concealed vantage points and reveal enemy positions is absolutely vital to the whole team's success. This practice is known as scouting , and although it takes patience to fully learn, it's a tactic that must be developed to properly play mid- to high-tier light tanks. The primary role of light tanks is providing reconaissance.


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Technically, any vehicle in the game can detect enemies, but the inherent advantages of light tanks in regards to their size and speed make them the first and best candidates for the job. Their natural view range is typically better than other vehicle classes and can be further boosted with equipment , and they have an easier time hiding behind foliage, hills and other obstacles due to their small size. Because of this, scouting is best done a little at a time, moving from place to place on the field, hiding properly, spotting any enemies you can, and moving on to the next safe area.

FV101 Scorpion: Hight Speed, Powerful Firepower - This Is One Of The Most Dangerous Light Tanks

When entering battle, take note of your advantages that you might have depending on your vehicle class and composition of your team. Play to your vehicles strengths, and try to minimize your weaknesses. Light tanks come in a variety of styles.